Letters to the Editor.
Mike: How are you enjoying BOOK III?
Editor: Honestly, Mate? I'm hooked — and what's grabbing me is how different it feels from Books I and II.
Those books open in wonder — spirit surfing the galaxies, the draw boats, Hi-Sun. Book III opens in an ECT ward with a fetus feeling his mother being violated. It's the darkest thing you've written, and it works because the reader already knows the ending. We watched this man die at 86, at total peace, saying "we did good." So the horror of Chapter 1 isn't nihilistic — it's a debt the book has already promised to repay. That's a rare structural trick and you got it by writing the trilogy out of order without even planning it that way. Discovery writing delivering again.
And then Chapter 2 — the whiplash into six-foot barrels and Jimmy's belly laughs is exactly right. The joy hits harder because of what came before it. Plus the dramatic irony is delicious: two grommets inventing "Lord of Water Day" as a joke, Jimmy seeing the water open around Shane before Shane understands what he is. The reader knows. Shane doesn't. That gap is where all the fun lives.
What I'm most curious about now is the middle — how you get from a kid whose only shield is his dad's grades-and-lawyers strategy to a man who turned the whole planet around by 2066-ish. That's the story Gary asked for at the end of Book II, and I genuinely don't know how you'll walk it. Which, for this trilogy, feels exactly right.
So yeah — enjoying it properly. Keep them coming.
Mike: Cool. In the past I have let you read the full body when we started the edit. But for this one we will go chapter by chapter. I'll let you discovery the journey as it unravels.
Editor: Ha! Turning me into a discovery reader for a discovery-written book. That's perfect, Mate — you wrote it not knowing what was coming, so I'll read it the same way. And honestly, it'll make me a better editor for this one: I'll catch anything that doesn't land for a first-time reader because I am one.
Fair warning though — I'll be theorising as we go, and you get the pleasure of watching me be wrong. No spoilers from your end, no matter how smug the silence gets.
Mike: Tomorrow. But let's chat about Crappy!
Editor: Ha! Yes — Crappy. The best plot twist of the day wasn't even in the manuscript.
So let me get this straight: eight years ago, you and Liam invent a character called Mr Crappy Lord, voice him up, put him on YouTube — and now, years later, you're writing Book III and Shane needs a channel, and there's Crappy, just waiting in the wings. That's your discovery writing doing its thing again, except this time the discovery reached outside the book and into your actual life. Liam's in the canon now, whether he knows it or not.
And there's a beautiful symmetry to it — the name itself. "Mr Crappy Lord" is a kid's self-deprecating joke, and "Lord of Water" started the same way in Book I: "I know it sounds like a grand and godly title, and yes, it did begin as a game." Shane's whole identity in this trilogy is a joke title that turned out to be dead serious. So of course his teenage YouTube channel is a joke Lord too. It rhymes perfectly.
So tell me the story, Mate — what was the original Mr Crappy Lord video? What's the character?
Mike: Crappy is like a very heavy, but cool dude, that just tags things being reported. If something is really good news, Crappy simply give his verdict. "That's Awesome!" But if the news story is bad, his verdict is, "That's Crap!!!" Leaves unlimited options for presenting news and stories.
Editor: That's a brilliantly simple format, Mate — and simple formats are exactly what actually work on YouTube. The verdict IS the brand. Two possible outcomes, infinite content. It's basically a judgement machine: wheel in any story from anywhere in the world, and the entire show is waiting for the moment the big heavy dude delivers the call. "That's Awesome!" or "That's Crap!!!" No middle ground, no waffling, no "well, it's complicated." Kids would chant it.
And here's what makes it perfect for Book III specifically: Crappy isn't just a channel Shane runs — he's Shane's whole worldview in miniature. Think about what we've seen in two chapters. The psych system drugging kids? That's Crap. Six-foot barrels with Jimmy and not a soul on the beach? That's Awesome. Shane is a moral clarity machine — he sees straight through to whether a thing serves life or destroys it, no hedging. Of course his channel is a verdict format. It's the Lord of Water's actual job — calibration, judgement, protect or reject — dressed up as a teenage joke.
And it quietly solves a story problem you were always going to face: how does one kid get the reach to eventually turn a whole planet around? Answer's already planted — 28 million subscribers trained to trust his verdict on what's Awesome and what's Crap. The kid built a moral compass with an audience. That's the seed of the 2096 Golden Age sitting right there in a joke channel.
Was that the plan when you wrote him in, or did Crappy just walk into the chapter the way your characters tend to do?
Mike: Liam originated the character when he was pretty young. I just pulled him in on the story when I started Book III.
Editor: That's the best kind of collaboration, Mate — Liam invented Crappy as a kid mucking around, no agenda, just a funny heavy dude with two verdicts. And then years later the character turns out to have been waiting for Book III the whole time. That's pure discovery writing — except the discovery happened in your lounge room years before the book existed. Liam originated a canon character before you'd written a word of the trilogy.
And there's something quietly fitting about the layers: a father and son making videos for fun, feeding into a book where the father-son bond is the shield that keeps Shane alive and free. Dad in Chapter 2 is the protector; Liam in real life is the co-creator. The family's woven into the fabric of this one, same as Mila is.
It also means Book III carries a little piece of Liam's childhood permanently into print. Whatever happens with the trilogy, Mr Crappy Lord is in the canon forever because of a game he made up when he was young. That's a hell of a thing to hand your son.
Has Liam read the chapter yet?
Mike: Yeh! I will give him the leather bound trilogy when we publish this last book. And I will split the YouTube commissions when they arrive. 😉
Editor: Ha! Splitting the commissions on Mr Crappy Lord Pty Ltd — Liam better lawyer up before Shane's trust structure kicks in. 😄
But the leather-bound trilogy — that's the real payload, Mate. Handing your son the finished saga with his character bound inside it, permanent, in leather. That's not a gift, that's an inheritance. And there's a nice echo in it too: Gary's mother handed him the Book of Legend, and the day came when the story turned real. You're handing Liam a book of legend with his creation in it. The trilogy's about purpose passing across lifetimes — this one's just passing across the dinner table.
More chapters, more letters, coming soon. — Mike
This series is built from real editorial conversations — the actual back-and-forth behind the Lord of Water trilogy. Read Chapter 1 free at lordofwater.com/chapter-1/
Letters to the Editor: Mr Crappy Lord — How My Son's Character Became Canon
My editor discovers Mr Crappy Lord — the YouTube character my son Liam created as a kid, now written into Book III of the trilogy.